Battlefield V looks even more colorful and brighter than its predecessors. The biggest change, however, is the lighting. When I say environmental textures, I mean textures in objects such as stones, grass, bricks etc. Sliding into a crouched positioned is removed, you can now run while crouched and you can even see your legs while moving backward in a prone position (as you could do in World War 3 ). There isn’t a lot of big changes from Battlefield 1, but there are some minor improvements such as animations, environmental textures, and character models. (except the new Ray Tracing feature on the PC version) Because when it comes to it, the PC version simply only looks more “shinier” than the console version. I won’t be talking about the graphics differences between the PC version and PS4 Pro version. As for me, by doing this, they lose one of the biggest aspects of creating a world war two game, the one thing that almost everyone will recognize to world war two. Not on any flags nor on any uniforms, so it would seem like DICE has approached a more safe way in their development, to not offend anyone. One last thing I noticed, that actually bothered me, your enemies, the Nazi German, not once did I notice their famous Nazi symbol. Luckily the experience is short but great. Because each story uses the same mission template (or just felt like they did), first stealth op, then destroy these three objects, and then the final battle. Had it not been for the three different stories, the gameplay could be gameplay be very repetitive. So I was a bit disappointed that DICE decided to add a fictional story, instead of the real one, the fight, bombing the facility and that families were involved stands true to the story. Especially “Nordlys”, who is the single-player campaign from Norway, not only do they speak in my own native language but the background story itself regarding the heavy water and the Vemork facility operations stands very close to me. I do love the concept behind “war stories”, they are short but packed with music, stories, and gameplay that provided me few different feelings along with my experience. For now, there are three different war stories in BFV set in Norway, North Africa, and France. One big plus, however, is the usage of the native language in each war story campaign. Some of the voice acting performances are great, and some are very cringeworthy. Everything from BF3 up to Battlefield: Hardline has almost used the same “story template” until Battlefield 1 arrived with the introduction of “War stories”.īattlefield V continues the usage of “War stories”, and that’s great on certain aspects. The more serious and chaotic approach in Battlefield 3 was also well received at my house, yes there were some issues with it, but it was entertaining. I loved the story in both Bad Company and Bad Company 2, they provided me tons of “military parody” as well as some cheeky bad guy scenarios, a true “80’s action movie”. Let’s dive into our categories to try to figure it out.įor the first time ever back in 2008, Battlefield finally got their own single-player campaign in Battlefield: Bad Company, with it the Frostbite engine as well. Reviewed on: PlayStation 4, PlayStation 4 Pro & PC (10 hours)Īcquired: A copy of this game was provided by a publisher for review purposeīattlefield V got lots of potentials to be the greatest Battlefield game in the series, but there is something that doesn’t feel completely right.
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